Only usable at close range before strikes are chosen. Grapple.
Strikes that are not hand strikes may not be used this round (by either combatant). A vampire may play only one Immortal Grapple each round.
As above, with an optional press. If another round of combat occurs, that round is at close range; skip the determine range step for that round.
Clarifications and Rulings
If a minion is committed to using a strike other than a hand strike (e.g., used a maneuver from a gun), then he gets no strike. [TOM 19951217]