Blood Cost: 2 Rarity: Uncommon
| Card Text: Only usable at close range before strikes are chosen. During each strike resolution this round, the opposing minion takes an amount of damage equal to the damage he or she successfully inflicts. SUP: As above, but the damage is aggravated. Clarifications and Rulings Environmental Damage (Weather Control, etc.) isn't counted by Blood of Acid. [RTR 19970630] | ||||||||||
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(Monger - Version 3.7)